Skills and weapons
Sonic the Hedgehog
Sonic is a blend of Sonic: Lock & Load's Modern and Classic Sonic, with super high mobility, but with an air of classic DOOM-ness.
He can blast through the levels much faster than Doomguy would be able to, and he doesn't even need a rocket-powered wheelchair to do it!
A lot of his weapons and movement skills can be tied together for high speed and fast action gameplay.
Skills
- Kick - Kick
Sonic can kick enemies at any time. Unlike its Sonic: Lock & Load counterpart, Sonic won't do extra damage if he's in the air.
Weapons
- Caliburn - Sonic's personal talking sword from a dimension of stories.
- Sword Swing - Fire
Swing Caliburn from side to side. Hold down Fire to continuously swing. Attacks multiple times in a single hit. - Boost - Alt-Fire
Make Sonic zoom forward at high speed. The longer you hold, the faster it'll go. Press Jump to perform a Boost Jump, which preserves the Boost's momentum and gives Sonic a height boost. Can be held mid-air, unlike its Sonic: Lock & Load counterpart. - Speedforce Pistol - A railshot pistol that can send Sonic flying back quite a bit.
- Speedforce Burst - Fire
Fire a weak railgun shot. - Charged Burst - Fire
Fire a strong railgun shot. - Speedy Shotgun - An automatic shotgun with a burst fire.
- Speedy Shot - Fire
Fire a rapid shotgun blast. - Chaos Rain - A turbo-charged chaingun with a wide spread.
- Bullet Rain - Fire
Fire a barrage of incredibly inaccurate bullets. - Eclipse Blaster - An enhanced plasma rifle that has the ability to heal.
- Eclipse Shot - Fire
Fire a stream of plasma that deals continuous damage to enemies. - Chaos Restoration - Alt-Fire
The Eclipse Blaster can heal Sonic. It doesn't waste as much Energy as the Sonic: Lock & Load version, so go nuts. - Rocket Stream - A rapid fire rocket launcher that can be used for rocket jumping.
- Stream Launch - Fire
Fire a stream of rockets that launch targets far, including Sonic. Sonic takes less damage from his own rockets, so you can get away with rocket jumping.